Here’s a quick demonstration of using the Poly Grid in Bitwig Studio 3 to drive some Eurorack via the Komplete Audio 6.
Three generations of the Surface Pro’s pitted together in this comparison of audio performance, plug-in counts and virtual instrument polyphony. These are i5, 8GB versions of the Surface Pro 4, Surface Pro 2017 and Surface Pro 6. What’s the difference in real-world music production terms? I’m using Cubase 10, Ableton Live 10 and Reason […]
A deep dive into the music production performance and capabilities of the Microsoft Surface Pro 6. I’ll be testing plug-in counts on multi-track audio, VSTi virtual instruments, polyphony and live performance. I’ll be using Cubase 10, Ableton Live 10, Studio One 4 and instruments from Arturia, Native Instruments, Tracktion and Serum. The audio interface is […]
Making music on the Surface Go Episode 5 in which we look at how to get low latency performance out of the onboard audio using ASIO4ALL and WASAPI.
Want to use the onboard audio on your Surface Pro 6 for music making? I can show you how to get the best performance and latency out of the headphone socket – no audio interface required!
Can you record multi-track audio into the Microsoft Surface Go? In this video I’ll demonstrate how to record multi channel audio into the Surface Go from a Eurorack modular synth via ADAT through the Arturia Audiofuse. But this applies to any multi-channel audio interface. So this is about the Surface Go, modular, Audiofuse and multi-track […]
Can the Surface Pro 6 handle real-time low latency audio? In this video I test the new i5/8GB SP6 with Cubase, Pro Tools and Ableton Live and investigate the potential for stable, glitch free music making. We’re looking at CPU behaviour and applying tweaks to give us the best, stable audio production environment. Feel free […]
How well does the Native Instruments Maschine Mikro Mk3 run with the Surface Go? How many tracks can you run, how many instruments and samples can you load before you max it out? Let’s find out shall we?
Getting ready to shoot my first video on the SP6 which will be trying to establish whether it can handle a low latency stream of audio. I’ll be showing how it works with Cubase/Live/Pro Tools untweaked and then tweaked. When testing it this morning with latencyMon it seemed to be a bit of a disaster […]
I received the Surface Pro 6 today – in black! Thought I would share some ramblings while I opened it. Of course I will be putting it through my usual spread of audio and music production testing. Stay tuned for my detailed analysis and messing about.